Gang Garrison 2 Bots
- Nicknames: 'Bot, 'small white cat-like ninja' Origin: Cave Story Cameos from their own game, Cave Story (also known as Doukutsu Monogatari), Quote and Curly Brace are the not-so-secret tenth class of Gang Garrison 2.
- Gang Garrison Gang v2 - Public. 287 Members 5 In-Game 64 Online 8 In Group Chat. Indonesian Gamers ID - Public. Spiritđź“žEnabled Trading Bots - Public. 7,437 Members 214 In-Game 1,483 Online 10 In Group Chat. Happy's HQ - Public.
This is a game nobody - especially Team Fortress 2 fans - should miss! Completely free, this game takes TF2 and downsizes it into a NES-style 2D version that can be played online. The classes all. This is a game nobody - especially Team Fortress 2 fans - should miss! Completely free, this game takes TF2 and downsizes it into a NES-style 2D version that can be played online. The classes all. Team Fortress Classic is class-based multiplayer FPS developed as a mod for the original Half-Life. There are ten classes to choose from, each of them with varying strengths, weaknesses and abilities, although one of them is literally useless and only appears in one game mode as a target. There is a heavy emphasis on teamwork between players of.
Open-source video games are games assembled from and are themselves open-source software, including public domain games with public domain source code. This list includes games in which the game engine is open-source but the game content (media and levels, for example) may be under a more restrictive license.
Open engine and free content[edit]
The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be a public domain, GPL license, BSD license, Creative Commons License, zlib license, MIT license, Artistic License and more (see the comparison of Free and open-source software and the Comparison of free and open-source software licenses).
Play Gang Garrison 2
Title | First release | Last release | Genre | Engine license | Content license | Dimensions | Other information |
---|---|---|---|---|---|---|---|
0 A.D. | 2009 | 2018 | RTS | GPLv2+ | CC BY-SA 3.0 | 3D | Historical, cross-platform RTS, using an original engine named Pyrogenesis. Game source-code released July 10, 2009.[1] |
2048 | 2014 | 2014 | Puzzle | MIT | MIT | 2D | A sliding block puzzle game. |
Abuse | 1996 | 2011 | Run and gun | Public domain software | Public domain | 2D | |
Argentum Online | 1999 | 2018 | MMORPG | GPLv3+ | GPLv3+ | 2D | First Open Source MMORPG developed in Argentina.[citation needed] |
Armagetron Advanced | 2001 | 2016 | Racing | GPLv2+ | GPLv2+ | 3D | A multiplayer, 3D Tron lightcycle racing game. |
AstroMenace | 2007 | 2013 | Arcade | GPLv3+ | GPLv3+, CC BY-SA 4.0 | 3D | A top-scrolling space shooter. |
Ballerburg | 1987 | 2008 (ports) | Artillery game | Public domain software | Public domain | 2D | Public domain software on the authors website with source code.[2] Later ported to other systems such as Linux, MacOS, iOS, etc. |
The Battle for Wesnoth | 2005 | 2019 | TBТ | GPLv2 | GPLv2 | 2D | Turn-based tactical strategy game with RPG elements. Includes single-player campaign and skirmish modes as well as multiplayer. |
Biniax | 2005 | 2012 | Puzzle | zlib | zlib | 2D | |
Bitfighter | 2008 | 2018 | Arcade | GPLv2 | GPLv2 | 2D | A multiplayer vector graphics space game |
Blob Wars | 2003 | 2009 | Platformer, Action-adventure | GPLv2 | GPLv2, CC BY-SA, other open source | 2D, 3D | |
Bos Wars | 2004 | 2013 | RTS | GPLv2 | GPLv2 | Isometric 2D | 2D RTS running on a modified version of the Stratagus engine. |
BZFlag | 1997 | 2018 | Tank FPS | LGPLv2.1 | LGPLv2.1 | 3D | A first-person shooter3D tank based multiplayer online game. |
C-Dogs SDL | 2002 | 2018 | Run and gun | GPLv2 | CC0, CC BY, CC BY-SA | 2D | Overhead run and gun, with hotseat co-operative and deathmatch play for up to four players. |
Candy Box 2 | 2013 | 2017 | GPLv3 | GPLv3 | 2D | The TypeScriptsource code of Candy Box 2 was released under the GPLv3.[3][4] | |
Candy Crisis | 1999 (2005) | 2015 | Tile-matching | GPLv2 | GPLv2 | 2D | A tile-matching game inspired by Puyo Puyo in which the player must align candy-shaped tiles in groups of 4 or more to score points. |
Cart Life | 2011 | 2017 | Simulation | Cart Life's Free License (permissive license) | Cart Life's Free License (permissive license), Freeware | 2D | In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game.[5][6] Winner of the IGF 2013 award.[7] Mirrored on github.[8] |
Cataclysm: Dark Days Ahead | 2013 | 2019 | RPG/Roguelike | CC BY-SA | CC BY-SA | 2D | A post-apocalyptic, survival roguelike with an open-ended gameplay. Had a successful crowdfunding campaign on kickstarter.com on 22 June 2013.[9] |
Chromium B.S.U. | 2000 | 2016 | Arcade | Clarified Artistic | MIT | 2D | A fast-paced, arcade-style, top-scrolling space shooter |
Cocaine Diesel | 2018 | 2019 | GPLv3+ | CC-BY-SA | 3D | Running on Qfusion | |
Colobot | 2001 | 2018 | RTS, Educational | GPLv3+ | GPLv3+ | 3D | Source code released in 2012 |
Colossal Cave Adventure | 1976 | 1995 | Text adventure | Public domain software[10] | Public domain | Text | The original text adventure game by Crowther / Woods. |
Core War / pMars | 1984 | 1984 | Programming game | various (public domain, BSD, GPL)[11][12] | various | Text | Original created by D. G. Jones and A. K. Dewdney, continued until today by the community. |
Crossfire | 1992 | 2017 | MMORPG | GPLv2+ | GPLv2+ | Crossfire originally started as a Gauntlet clone[13] developed by Frank Tore Johansen at the University of Oslo, Norway.[14] | |
Diamond Trust of London | 2012 | 2012 | TBS | Public domain software | Public domain | 2D | Following a Kickstartercrowdfunding campaign Diamond Trust of London was developed by Jason Rohrer and published by indiePub. On August 28, 2012 it was released for the Nintendo DS. The game has been placed in the public domain, hosted on SourceForge, like most of Rohrer's games.[15] |
DRL | 2013 | 2016 | Roguelike | GPLv2+ | CC BY-SA 4.0 | 2.5D | Based on Doom and Doom II. |
Duck Marines | 2014 | 2016 | Puzzle | 2D | Remake of Sonic Team’s ChuChu Rocket. | ||
Dungeon Crawl Stone Soup | 2006 | 2019 | Roguelike | GPLv2+ | CC0 | 2D | An open-source fork of the 1997 game Linley's Dungeon Crawl. |
Empty Epsilon | 2016 | 2019 | Space bridge simulator | GPLv2 | GPLv2 | 2D, 3D | Heavily inspired by Artemis: Spaceship Bridge Simulator with 5 control stations per ship and additionally one person being the 'Captain'.[16] |
Endgame: Singularity | 2005 | 2011 | science fiction/AI simulation game | GPLv2 | GPLv2 | 2D | written in Python |
Endless Sky | 2015 | 2017 | Space Sim | GPLv3 | GPLv3 | 2D | Inspired by Escape Velocity sandbox with the single player company missions. |
Enigma | 2003 | 2014 | Puzzle | GPLv2 | GPLv2 | 2D | Oxyd clone. |
Fish Fillets NG | 2004 | 2011 | Puzzle | GPLv2 | GPLv2 | Released commercially as Fish Fillets in 1998. Source released in 2002 under the GPL. | |
Flare | 2013? | 2018 | RPG, Action-adventure | GPLv3 | GPLv3 | 2D | Flare is an open source, 2D action RPG licensed under the GPL3 license. Its game play can be likened to the games in the Diablo series. |
FlightGear | 1997 | 2018 | Flight Sim | GPLv2 | GPLv2 | 3D | Microsoft Flight Simulator inspired clone. |
Freeciv | 1996 | 2018 | TBS | GPLv2 | GPLv2 | Isometric 2D | Civilization II clone. |
FreeCol | 2003 | 2015 | TBS | GPLv2 | GPLv2 | Isometric 2D | Sid Meier's Colonization clone. |
Freedoom | 1993 (2001) | 2017 | FPS | GPLv2+ (requires a Doom engine) | BSD 3-clause[17] | 2.5D | Doom content/resource clone. |
FreedroidRPG | 2002 | 2016 | RPG | GPLv2+ | GPLv2+ | 2.5D | Diablo/Fallout style game inspired by Paradroid.[18] |
Frozen Bubble | 2002 | 2008 | Puzzle | GPLv2 | GPLv2 | 2D | Puzzle Bobble clone. |
Gang Garrison 2 | 2008 | 2018 | Shooter | MPLv2 | MPLv2 | 2D | A retro 'demake' of Team Fortress 2. The project was previously under GPLv3. |
Gigalomania | 2004 | 2018 | GPLv2+ | Various[19] | 2D | Mega-Lo-Mania clone. | |
Glest | 2004 | 2008 | RTS | GPL | CC BY-SA | 3D | 3D RTS game with two factions, A.I. and same-platform networking support. Development ceased in 2008. Two forks exist, named MegaGlest and Glest Advanced Engine. |
Globulation 2 | 2008 | 2009 | RTS | GPLv3 | GPLv3 | 2D | In open beta (2019). |
GLtron | 2003 | 2016 | Racing | GPL | GPL | 3D | Based on the light cycle portion of the film Tron. |
GNOME Games | 1997 | 2018 | Various | GPL | GPL | A collection of games accompanying the rest of the GNOME desktop environment. | |
GNU Backgammon | 1999 | 2017 | TBS | GPLv3 | GPLv3 | Text, 2D, 3D | Backgammon playing and analysis engine with various interface options, developed by the GNU Project. |
GNU Chess | 1984 | 2017 | TBS | GPLv3 | GPLv3 | 2D | Chess playing engine developed by the GNU Project |
GNU Go | 1999 | 2009 | TBS | GPLv3 | GPLv3 | Go playing engine developed by the GNU Project | |
Golden Age of Civilizations | 2014 | 2017 | Time-based strategy | CC-LGPL 2.1 | CC-LGPL 2.1 | 2D | A time-based MMO strategy game, mostly based on FreeCiv. |
Hedgewars | 2007 | 2018 | Artillery game | GPLv2 | GPLv2 | 2D | Worms clone. |
HyperRogue | 2011 | 2018 | Puzzle/Roguelike/Educational | GPLv2 | GPLv2 | Hyperbolic | Puzzle roguelike in the hyperbolic plane. |
heXon | 2016 | 2017 | Arcade | MIT | GPLv2, CC BY-SA | 3D | Twin-stick-shooter |
Infiniminer | 2009 | 2009 | Open world game | MIT[20] | MIT | 3D | Minecraft predecessor by Zach Barth. |
kdegames | 1997[21] 1998[22] | 2009 | Various* | GPLv2 | GPLv2 | *Collection of games provided with the official release of KDE. | |
kiki the nano bot | 2003 | 2007 | Puzzle | Public domain software | Public domain | 3D | Mixture of Sokoban and Kula World. |
Lincity | 1999 | 2013 | City-building game | GPL | GPL | 2.5D | SimCity clone. |
Linley's Dungeon Crawl | 1997 | 2005 | Roguelike | LGPL | LGPL | Roguelike game. | |
Liquid War | 1995 | 2015 | Maze games | GPL | GPL | 2D | 2D game in which you control particles and move them to defeat the opposing side. |
Lugaru | 2005 | 2017 | GPLv2+ | CC BY-SA[23] | 3D | A game by Wolfire Games where the player is an anthropomorphic rabbit who seeks revenge when a group of enemy rabbits kill their family. | |
Maelstrom | 1992 | 2010 | Shoot 'em up | GPL | CC-BY | 2D | |
Magarena | Card | 2D | Single-player fantasy card game played against a computer opponent. | ||||
MegaGlest | 2010 | 2016 | RTS | GPL | CC BY-SA | 3D | Cross-platform 3D RTS for up to eight players (can be A.I. controlled) on seven factions. MegaGlest is a fork of Glest. |
MegaMek | 2005 | 2018 | TBТ | GPL | GPL | Simulates the Classic BattleTech board game. | |
Micropolis | 1989 (as SimCity) 2008 (as Micropolis) | 2008 | City-building game | GPLv3[24] | GPLv3 | Open-source release of SimCity. Also known as OLPC SimCity.[25] | |
Minetest | 2010 | 2019 | Sandbox game | 3D | A free open-world voxel/block game for Windows, Linux, FreeBSD, Android and OS X. In 2015, Minetest was chosen as the best Open Source Game by OpenSource.com.[26] | ||
Moria | 1983 | 1999 | RPG/Roguelike | GPL[27] | GPL | 2D | A roguelike RPG based heavily on J. R. R. Tolkien's novel The Lord of the Rings. |
NetHack | 1987 | 2018 | RPG/Roguelike | Nethack GPL | Nethack GPL | Text | A single player dungeon exploration game. |
Netrek | 1988 | 2011 | Shoot 'em up | MIT | MIT | 2D | Successor to 1986's Xtrek, Netrek was first played in 1988. It was the third Internet game, the first Internet team game, and as of 2011 is the oldest Internet game still actively played. |
Neverball | 2003 | 2014 | Platform | GPL | GPL | 3D | Super Monkey Ball inspired free game clone for Microsoft Windows, OS X, Linux, Dreamcast, and iOS.[28] |
Nexuiz | 2005 | 2009 | FPS | GPL | GPL | 3D | Forked into Xonotic following a commercial licensing agreement by a minority of the development team. |
NoGravity | 1997 (?) | 2005 | Space shooter | GPLv2 | GPLv2 | 3D | Source code of the Wing Commander inspired game released by realtech VR on February 16, 2005.[29] |
One Hour One Life | 2018 | 2018 | Survival | Public Domain | Public Domain | 2D | Multiplayer co-op survival game |
Oolite | 2006 | 2018 | Space Sim | GPLv2 | GPLv2 | 3D | Elite clone. |
OpenArena | 2005 | 2012 | FPS | GPLv2 | GPLv2 | 3D | Quake III clone. |
OpenCity | 2003 | 2008 | City-building game | GPL | GPL | 3D | SimCity clone. |
OpenClonk | 2010 | 2018 | Action, Platform | ISC | CC BY | 2D | Successor of the Clonk shareware series. |
OpenRiichi | 2017 | 2018 | Puzzle | GPLv3 | GPLv3 | 3D | A Mahjong videogame.[30] |
opsu! | 2014 | 2018 | Rhythm game | GPLv3[31] | GPLv3 | 2D | An open-source client for the osu! rhythm game.[32] |
osu!lazer | 2018 | Rhythm game | MIT | MIT | 2D | The Future Client of osu! rhythm game. | |
Pang Zero | 2006 | 2007 | Arcade | GPLv2 | GPLv2 | 2D | Reimplementation and extension of an old arcade game. |
Passage | 2007 | 2007 | Side-scroller | Public domain software | Public domain | 2D | In 2007 Rohrer released the game's source code and assets into the public domain,[33] while asking for donations (Donationware) and selling the iOS version for $0.99.[34] |
Pingus | 1998 | 2011 | Puzzle | GPL | GPL | 2D | Lemmings clone. |
Pioneer | 2006 | 2019 | Space sim | GPLv3 | CC BY-SA | 3D | Inspired by Frontier: Elite 2. |
Pixel Zone | 2018 | 2019 | Platformer | MIT | MIT | 2D | Simple 2D Platformer-game made in Godot Engine 3.1 by Master - Games, the developers team from Master, Inc. |
PokerTH | 2006 | 2017 | Card | GPL | GPL | 2D | |
PySol | 2001[35] | 2018 | Card, Patience | GPLv3 | Public domain and GPLv3 | 2D | |
Quatter | 2016 | 2017 | Board game | MIT | GPLv2, CC BY-SA | 3D | An impartial board game for two players based on Blaise MĂĽller's Quarto |
Rigs of Rods | 2007 | 2016 | Vehicle Sim | GPLv3 | GPLv3 | 3D | Rigs of Rods was initially created as an off-road truck simulator, but has developed into a versatile physics sandbox. |
Rocks'n'Diamonds | 1995 | 2018 | Puzzle | GPLv2 | GPLv2 | 2D | A scrollingtile-basedcomputer puzzle game that can be described as a combined Boulder Dash, Supaplex, Emerald Mine, and Sokoban clone. |
Ryzom | 2004 | 2018 | MMORPG | AGPL | CC BY-SA | 3D | All textures and effects, 3D models, animations, characters and clothing (no music or sounds) are under CC BY-SA. |
Scorched 3D | 2001 | 2014 | Artillery game | GPL | GPL | 3D | Clone of Scorched Earth |
Secret Maryo Chronicles | 2003 | 2014 | Platformer | GPLv3 | GPLv3 | 2D | 2D platformer inspired by the Super Mario series. |
Seven Kingdoms | 1997 | 2017 | RTS | GPL | GPL | 2D | Source code released in 2009. |
Simple Solitaire Collection | 2016 | 2018 | Card, Patience | GPLv3 | GPLv3, LGPLv3, CC0, Apache 2.0 | 2D | Collection of various Solitaire games for Android devices. |
Simutrans | 1997 | 2017 | Business Sim | Artistic | Artistic | 2D | Similar to Transport Tycoon and its open-source clone, OpenTTD. The player must build a profitable transportation system. |
Simon Tatham's Portable Puzzle Collection | 2004 | 2018 | Puzzle | MIT | MIT | 2D | A collection of various puzzle games, started by Simon Tatham and designed to be easily portable to any operating system. |
Sintel The Game | 2012 | 2012 | RPG | GPL | CC BY, GPL | 3D | A game based on the Blender Foundation movie, Sintel. |
Sopwith | 1984 | 2014 | Shoot 'em up | GPL | GPL | The C and x86 assemblysource code to Sopwith was released in 2000,[36] at first under a non-commercial use license, but later under the GNU GPL at the request of fans.[37] | |
Space Station 13 | 2003 | 2018 | RPG | AGPLv3 or GPLv3 | CC BY-SA 3.0 | 2D | A MMO 2D sprite and tile based role playing game. Written in BYOND. |
Speed Dreams | 2010 | 2016 | Sim racing | GPLv2+ | FAL | 3D | Forked from TORCS in late 2008. |
Star Ruler 2 | 2017 | 2017 | RTS | MIT License | CC-BY-NC 2.0 | 3D | Source code was released as MIT Licence on 22nd July 2018.[38] Does not include game music.[39] |
StepMania | 2001 | 2018 | Rhythm game | MIT[40] | MIT | 2D, 3D | A DDR clone, the player must hit buttons or keys in time with the music. |
Etterna (Game) | 2016 | 2019 | Rhythm game | MIT[41] | MIT | 2D, 3D | A StepMania fork focused on keyboard spread play, the player must hit buttons or keys in time with the music. |
SuperTux | 2003 | 2018 | Platformer | GPL | GPL | 2D | 2D platformer inspired by the Super Mario series. |
SuperTuxKart | 2006 | 2019 | Racing | GPL | GPL | 3D | Arcade racing game similar to Mario Kart. |
Super Tux Party | 2018 | 2018 | Party | MIT | GPL | 3D | Party game similar to Mario Party. |
Teeworlds | 2007 | 2018 | Platformer | zlib | CC BY-SA 3.0 (except font) | 2D | 2D side-scrollingshooter. |
Tenés Empanadas Graciela | 1996 | 2015 | TBS | GPLv2 | GPLv2 | Based on the boardgame Risk. | |
Terasology | 2011 | 2018 | Sandbox game | Apache | Apache, CC BY 4.0 | 3D | Voxel-based game prioritizing ease of user module development. |
The Castle Doctrine | 2014 | 2014 | MMO | Public domain software | Public domain | 2D | A game by Jason Rohrer, developed on a Sourceforge[42] repository and sold on Steam for $15.99.[43] |
The Powder Toy | 2010 | 2019 | Sandbox game | GPLv3 | GPLv3 | 2D | A falling-sand game |
Thrive | 2014 | 2019 | Educational game | GPLv3 | CC BY-SA 3.0 | 2D and 3D | Evolution simulator developed by a team of volunteers. |
Tremulous | 2006 | 2009 | FPS | GPLv2 | CC BY-SA 2.5[44] | 3D | Alien VS human base building, defending, and attacking opposite team. |
Trigger Rally | 2004 | 2019 | Racing | GPLv2 | GPLv2 | 3D | Sim racing game similar to Colin McRae Rally. |
TripleA | 2002 | 2018 | TBS | GPLv2 | GPLv2 | 2D | A turn based strategy game inspired by Axis & Allies and board game engine. Development is ongoing. |
TrueCraft | 2017 | Sandbox game | MIT | MIT | 3D | TrueCraft is a completely clean-room implementation of Minecraft beta 1.7.3. | |
Tumiki Fighters | 2004 | 2004 | Shooter | BSD 2-clause[45] | BSD 2-clause | 3D | Written in D and released in 2004 by Kenta Cho[46] under a BSD-like license, like all his games. Later commercially ported to Wii as Blast Works: Build, Trade, Destroy,[47] as well as Linux.[48] Included in Debian,[49] ported to Pandora.[50] |
Tux Racer | 2000 | 2009 | Racing | GPLv2+ | GPLv2+ | 3D | |
Tux, of Math Command | 2001 | 2011 | Educational game | GPLv3+ | GPLv3+ | 2D | |
Uebergame | 2014 | 2018 | FPS | MIT | CC0 | 3D | Modern Multiplayer Shooter with realistic graphics, comes with integrated editor. |
UFO: Alien Invasion | 2006 | 2016 | TBТ | GPLv2+ | GPLv2+, CC BY-SA 3.0 | 3D | Inspired by the XCOM-series, but with 3D-combats on surface of the earth. |
UltraStar Deluxe | 2007 | 2016 | Music | GPLv2+ | GPLv2+ | 2D | SingStar clone. |
Unknown Horizons | 2008 | 2017 | City-building game | GPLv2+ | GPLv2+, CC BY-SA 3.0, OFLv1 | Isometric 2D | Genre-mix of city-building game and real-time strategy game, inspired by the Anno series. |
Unvanquished | 2012 | 2016 | FPS | BSD 3-clause, GPLv3+ | CC BY-SA 2.5 | 3D | Team-based first person shooter with strong RTS elements, derived from the Tremulous project. |
Vega Strike | 2008 | 2012 | Space Sim | GPLv2+ | GPLv2+ | 3D | Elite clone and space simulator engine. |
Warmux | 2002 | 2011 | Artillery game | GPLv2+ | GPLv2+ | 2D | Worms clone. |
Warzone 2100 | 1999 | 2017 | RTS, RTT | GPLv2+ | GPLv2+ | 3D | Post-apocalyptic, cross-platform RTS. |
Widelands | 2002 | 2016 | RTS | GPLv2+ | GPLv2+ | Widelands is a RTS clone of The Settlers II. | |
WorldForge | 1998 | 2014 | MMORPG | GPLv3 | GPLv2+ | 3D | An open-source framework for massively multiplayer online role-playing games. |
Xconq | 1987 | 2005 | TBS | GPLv2+ | GPLv2+ | 4X strategy game engine. | |
X-Moto | 2005 | 2014 | Platformer | GPLv2+ | GPLv2+ | 2D | Elasto Mania clone. |
Xonotic | 2010 | 2017 | FPS | GPLv2+ | GPLv2+ | 3D | A fork and direct successor of the game Nexuiz. Binary files for Linux and Windows is under GPLv3+. |
XPilot | 1992 | 2010 | Arcade | GPLv2+ | GPLv2+ | 2D | A multiplayer Asteroids-like game. |
Yo Frankie! | 2008 | 2009 | Action-adventure | GPLv2+, LGPLv2.1 | CC BY 3.0 | 3D |
Open-source games with own but non-free content[edit]
Only the game engine in this table are developed under an open-source license, which means that the reuse and modification of only the code is permitted. As some of the games' content created by the developers (sound, graphics, video and other artwork) is proprietary or restricted in use, the whole games are non-free and restricted in reuse (depending on the content license). The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content with free content, these games could also become completely free. In practice, many projects include a mixture of free and non-free own content.
Unpack the downloaded Tar file, android-studio-bundle.tgz, into an appropriatelocation for your applications. For example:/Applications/Android Studio.app/sdk/. To set up Android Studio on Linux:. To launch Android Studio, navigate to the android-studio/bin/ directoryin a terminal and execute studio.sh.You may want to add android-studio/bin/ to your PATH environmentalvariable so that you can start Android Studio from any directory.Android Studio is now ready and loaded with the Android developer tools, but there are still acouple packages you should add to make your Android SDK complete. Android sdk for eclipse download.
Title | First release | Last release | Genre | Engine license | Content license | Dimensions | Other information |
---|---|---|---|---|---|---|---|
Angband | 1990 | 2016 | Roguelike | GPLv2 | GPLv2, Proprietary[51] | Text | |
AssaultCube | 2006 | 2010 | FPS | zlib | CC BY-NC-SA | 3D | Based on Cube. A lightweight online FPS (45-50 MB package), with a built-in map maker and capable of being played with a 56k connection. |
C-evo | 1999 | 2013 | TBТ, 4X | Public domain software | Proprietary | Inspired by Sid Meier's Civilization | |
CodeRED: Alien Arena | 2004 | 2011 | FPS | GPL | Proprietary[52] | Based on ID Software open-source engine. | |
Cube | 2002 | 2005 | FPS | zlib | Proprietary | 3D | Deathmatch style multiplayer gameplay with map editing. |
Cube 2: Sauerbraten | 2004 | 2013 | FPS | zlib | Various non-free and some free licenses | 3D | Deathmatch style multiplayer gameplay with map editing. |
Frets on Fire | 2006 | 2008 | Music | GPL | GPL, Proprietary | 3D | Guitar Hero clone. |
Frogatto & Friends | 2010 | 2011 | Platformer | zlib license | Proprietary[53] | 2D | Initially for Windows, Linux, and Mac; hold and toss enemies, swim, talk; scripting language included. |
Gravity Bone | 2008 | 2009 | Platformer | GPLv2 | freeware | 3D | Brendon Chung built this game on base of the Quake 2 engine and released therefore the game's source code in 2008. In 2015 ported to Linux and the OpenPandorahandheld.[54] |
H-Craft Championship | 2007 | 2015 | Racing | zlib[55] | Free for personal use[56] | 3D | Sci-Fi Racer for Linux, Windows and Android which is using the Irrlicht engine. |
Hammerfight | 2009 | 2011 | physics based combat | zlib[57] | commercial | 2D | For the third Humble Indie Bundle[58][59]Ryan C. Gordonported the underlying game engine, 'Haaf's Game Engine', to Linux and Mac OS X, and released source code under the zlib license.[60][61] |
Katawa Shoujo | 2012 | 2012 | Visual Novel | MIT license (most of game and engine beside some scripts[62]) | CC BY-NC-ND | 2D | A visual novel. |
Kroz | 1987 | 2009 | Maze | GPL | Freeware | Game source released on March 20, 2009. | |
Narcissu | 2005 | 2005 | Visual novel | GPL | Freeware/PFSL[63] | 2D | Is a free visual novel by the dĹŤjin group stage-nana, telling the story of a terminally ill young man and woman. The english version was made with the ONScripter engine.[64] |
OpenTTD | 2005 | 2018 | Business Sim | GPLv2 | GPLv2, CC Sampling Plus | 2D | An open-source clone of 'Transport Tycoon Deluxe' |
osu! | 2007 | 2017 | Rhythm game | MIT license | CC BY-NC 4.0 | 2D | Open-source clone of several games, including Osu! Tatakae! Ouendan!, Taiko no Tatsujin and beatmania IIDX. On August 28, 2016, osu! was open-sourced under the MIT License on GitHub, assets under CC BY-NC.[65][66] Aims is to make osu!, written in C# with the .NET Framework, available to more platforms and transparent.[67] |
PlaneShift | 2001 | 2016 | MMORPG | GPL | Proprietary | 3D | Free to play MMORPG. |
Star Wars Jedi Knight: Jedi Academy | 2003 | 2009 | Third-person shooter | GPLv2 | Proprietary | 3D | Source code was released as GPLv2 by Raven Software and Activision following the dissolution of Lucas Arts in 2013. |
Steel Storm: Episode I | 2010 | 2010 | Action | GPLv2[68] | CC BY-NC-SA 3.0[69] | Based on DarkPlaces. An indie top-down arcade shooter with single-player, deathmatch, and co-op. | |
Smokin' Guns | 2009 | 2012 | FPS | GPLv2 | Proprietary | 3D | Western-themed first-person shooter using the ioquake3 engine. |
Squally | 2018 | 2019 | Platformer, Action-adventure, RPG | MPLv2 | Proprietary | 2D | A modern 2D platformer that teaches x86/x64 assembly language, and other low-level computer science. The code is open-source, however the assets are private and must be copied from the game files released on Steam. |
Tales of Maj'Eyal | 2012 | 2016 | RPG/Roguelike | GPLv3+ | GPLv3+, Proprietary[70] | 2D | Developed open-source from the beginning with the own T4E engine,[71] while the assets are kept proprietary for commercialization on Steam and gog.com.[72][73] |
The Dark Mod | 2009 | 2017[74] | Stealth game | GPLv3+ | CC BY-NC-SA | 3D | First person stealth game in the style of the Thief (series) games ( 1 and 2 ) using a modified Id Tech 4 engine |
The Last Eichhof | 1993 | 1993 | Shoot-'em-up | 'Do whatever your want' license (public domain)[75] | Freeware | 2D | Shoot-'em-up game released for DOS in 1993 by Swiss development group Alpha Helix. Source code released in 1995. |
The White Chamber | 2005 | 2006 / 2013 | Adventure | MIT license (Wintermute Engine) / CC BY-NC-SA (game code) | CC BY-NC-SA / Freeware | 2D | The White Chamber and its Wintermute source code have been released under CC BY-NC-SACreative Commons license.[76] That means anyone is free to share and modify the game as long Studio Trophis is credited, it is not for commercial gain and that the result is made available under a similar license. 2013 the Wintermute engines source code was released under MIT. |
TORCS | 1997 | 2016 | Racing | GPL | Free Art License, Proprietary | 3D | Some car models are non-free, but there is a DFSG-compliant version which doesn't include them. |
Urban Terror | 2000 | 2018 | FPS | GPL | Proprietary | 3D | Multiplayer tactical shooter based on the id tech 3 engine.[77] |
VDrift | 2005 | 2012 | Racing | GPLv3+ | GPLv3+, Proprietary | 3D | Some datas are non-free, for example the 'SV' car model, under a CC BY-NC-SA license. |
Warsow | 2005 | 2017 | FPS | GPLv2+ | CC BY-SA 4.0, CC BY-ND 4.0 | 3D | A fast-paced arena FPS with movement tricks. |
World of Padman | 2007 | 2008 | FPS | GPL | Proprietary | Originally a Quake 3 modification. Became stand-alone in 2007, now runs on ioquake3. | |
Zero-K | 2010 | 2018 | RTS | GPLv2+ | various, CC BY-NC-ND 2.0[78] (sound) | 3D | Zero-K is a multi-platform real time strategy game inspired by Total Annihilation, powered by the Springgame engine. Released 2018 on Steam.[79] |
Spring:1944 | 2002 | 2017 | RTS | GPLv2 | CC BY-NC | 3D | Spring:1944 is a multi-platform real time strategy game focusing on WW2-era warfare, powered by the Springgame engine. |
Open-source remakes with non-free content from the proprietary original[edit]
The video game remakes in this table were developed under an open-source license which allows usually the reuse, modification and commercial redistribution of the code. The required game content (artwork, data etc.) is taken from a proprietary and non-opened commercial game, so that the whole game is non-free. See also the Game engine recreation page.
Title | First release | Last release | Genre | Engine license | Content license | Dimensions | Other information |
---|---|---|---|---|---|---|---|
CorsixTH | 2009 | 2017 | Business simulation | MIT | Proprietary | 2D | Engine remake of Theme Hospital. |
Dune Legacy | 2009 | 2016 | RTS | GPLv2+ | Proprietary | 2D | Engine remake of Dune 2. |
Exult | 1992 | 2012 | RPG | GPLv2+ | Proprietary | 2D | Engine remake of Ultima VII.[80] |
GemRB | 2005 | 2017 | RPG | GPLv2+ | Proprietary | 2D | Engine remake of the Bioware Infinity Engine. |
Heart of The Alien Redux | 2005 | 2005 | Platform game | GPL | Proprietary | 2D | Engine remake of Heart of the Alien.[81] |
OpenBVE | 2009 | 2018 | Train simulation | Public domain software | Proprietary | 3D | Engine remake of BVE Trainsim.[82] |
OpenFodder | 2015 | 2018 | Action-strategy shoot 'em | GPLv3+ | Proprietary | 2D | Engine remake of Cannon fodder and Cannon fodder 2. |
OpenMW | 2008 | 2018 | RPG | GPLv3+ | Proprietary / CC BY SA (OpenMW Example Suit) | 3D | Engine remake of The Elder Scrolls III: Morrowind. |
OpenRA | 2007 | 2019 | RTS | GPLv3+ | Proprietary | 2D | Engine remake of Command & Conquer: Red Alert. |
OpenRW | - | - | Action-adventure video game | GPLv3+ | Proprietary | 3D | Engine remake of Grand Theft Auto III. |
OpenRCT2 | 2014 | 2018 | Construction and management simulation | GPLv3+ | Proprietary | 2D | Engine remake of Rollercoaster Tycoon 2.[83] |
Thyme | 2017 | - | RTS | GPLv2+ | Proprietary | 3D | Engine remake of Command & Conquer: Generals - Zero Hour |
OutpostHD | 2015 | 2017 | City-building game | zlib[84] | Proprietary[85] | 2D | Remake of the 1994 game Outpost with added features and improved gameplay mechanics.[86] |
REminiscence | 2005 | 2011 | Platform game | GPL | Proprietary | 2D | Engine remake of Flashback (1992 video game).[87] |
Openxcom | 2010 | 2014 | GPLv3 | Proprietary | 2D | Engine remake of X-COM: UFO Defense.OpenXcom aims to fix all the known bugs and limits, improve the AI and user interface, localize in more languages, and enable customizing and modding.[88][89] Is playable and already base of notable Total Conversations, like X-Piratez.[90] | |
OpenApoc | 2014 | 2018 | MIT | Proprietary | 2D | Engine remake of X-COM: Apocalypse. OpenApoc aims to fix all the known bugs and limits, improve the AI and user interface, localize in more languages, and enable customizing and modding. Currently, the game is playable from start to end, though due to its Alpha release state is prone to random crashes and game-breaking bugs which can be navigated around via use of the OpenApoc bug-tracker hosted by GitHub for advice and recommendations. |
Source-available games[edit]
Video games in this table are source-available, but are neither open-source software according to the OSI definition nor free software according to the Free Software Foundation. These games are released under a license with limited rights for the user, for example only the rights to read and modify the game's source for personal or educational purposes but no reuse rights beside the game's original context are granted. Typical licenses are the creative commons 'non-commercial' licenses (e.g. CC BY-NC-SA), MAME like licenses or several shared source licenses.
Title | First release | Last release | Genre | Engine license | Content license | Dimensions | Other information |
---|---|---|---|---|---|---|---|
Alien Swarm | 2010 | 2010 | Shooter game | Non-commercial usable and shareable[91] | Freeware | 3D | In 2010 Valve released this Source engine based game with source code, which started as a mod. |
Hero Core | 2010 | 2013 | Shooter game | Non-commercial, attribution required | Freeware | 2D | Around 2013 Daniel Remar released the GameMaker source code of the game, together with the sources of his other games like Iji.[92] |
Flow | 2006 | 2009 | Life simulation | ? (educational purposes) | Freeware | 2D (layered) | Around 2009 the flash source code was made available for educational purposes by the developers.[93] |
Fortress Forever | 2007 | 2018 | FPS | Proprietary | 3D | Unofficial, open-source Source engine successor to Team Fortress Classic. | |
I Wanna Be the Guy | 2007 | 2011 | Platform game | Proprietary | Freeware | 2D | On November 9, 2011 the developer Michael 'Kayin' O'Reilly released the source code of the game under an own software license (forbidding new content)[94][95] so that the game's community would be able to create fixes and patches.[96] |
Jump 'n Bump | 1998 | 1999 | Emailware[97] | Emailware | 2D | 1998 freeware DOS platform video game, written in C and Assembly language by Brainchild Design. The source code was released in 1999, then source ported to several other operating systems and platforms via SDL. | |
Larn | 1986 | 2016 | Roguelike | Non-commercial | Freeware | Text | |
Mari0 | 2012 | 2012 (stable), 2014 (unstable) | Platformer | CC BY-NC-SA 3.0 | CC BY-NC-SA 3.0 | 2D | Remake of Super Mario Bros with elements from Portal. |
Noctis | 2000[98] | 2003 | Platformer | WTOF Public License[99] | Freeware | 3D | Space exploration/flight simulation |
Notrium | 2003 | 2008 | Top-down shooter survival game | custom FOSS license / GPLv3 | custom FOSS license / Freeware | 2D | Notrium's source code was released by the developer after 2003 under a custom software license and is developed as OpenNotrium on GitHub since then, with new code being GPLv3.[100] |
Prince of Persia | 1989 | 1989 | Proprietary | Proprietary | 2D | On April 17, 2012, Jordan Mechner released the Apple II source code of the game on GitHub.[101] | |
Progress Quest | 2002 | 2011 | Proprietary | Freeware | 2D | On May 20, 2011, Eric Fredricksen released the source code of the game on bitbucket.[102][103] | |
Racer | 2003 | 2011 (proprietary) | Sim racing | Proprietary | Proprietary, Freeware | Only source code of 0.5 version is available, all other releases are closed source. | |
Space Engineers | 2013 | 2018 | Sandbox, simulation | Distribution as mod allowed | Proprietary | 3D | |
Spelunky | 2008 | 2009 | Platformer | Non-commercial[104] | Freeware | 2D | The source code of the 2008's Windows freeware version was published on December 25, 2009 under a software license permitting noncommercial distribution and modification.[104] Based on this source code the game community created a community patch which added support for Mac OS X.[105][106] The source code for the 2012 remake has not been made available. |
Visual Pinball | 2000 | 2017 | Pinball simulation editor and game | MAME like license | diverse | 3D | Many free custom tables and recreations of original machines available. The program is also able to operate with Visual PinMAME |
Proprietary developed games, later opened under varying licenses[edit]
For games that were originally developed proprietary as commercial closed source product, see also Category:Commercial video games with freely available source code.
Wandriver win 10 64 bit. If you ever arrange to proceed through manually operated set up of WAN -Miniport (IP), understand that the windows device manager will not always provide you with the most up-to-date info about the driver unit model.
See also[edit]
References[edit]
- ^'0 A.D. Open Source Release'. wildfiregames.com.
- ^April 1987: Ballerburg - Zwei Spieler, zwei Burgen und ein Berg dazwischen.. on eckhardkruse.net 'Ich habe das Programm als Public Domain veröffentlicht' (in German)
- ^source codeArchived 2016-03-01 at the Wayback Machine on candybox2.net
- ^Play This Right Now: Candy Box 2 by Nate Ralph on PCworld.com (Oct 24, 2013)
- ^Petitte, Omri (20 March 2014). 'Cart Life exits Steam, goes open source'. PC Gamer. Retrieved 21 March 2014.
- ^cartlife_opensores.zip on the author's dropbox
- ^'The 17th Annual Independent Games Festival'. igf.com. 2013-03-28.
- ^cartlife_src
- ^'Cataclysm: Dark Days Ahead - Dedicated Developer'. Kickstarter. 22 June 2013.
- ^Jerz, D.G. 'Colossal Cave Adventure'. Seton Hill University. Retrieved 2007-09-07.
- ^corewar on sourceforge
- ^pMars-SDL on corewar.co.uk by Joonas Pihlaj (7 May 2003)
- ^ftp://ftp.ifi.uio.no/pub/crossfire/historic[permanent dead link]
- ^'Re: CF: the begining(sic) of crossfire'. real-time.com. Archived from the original on 2007-04-04. Retrieved 2013-04-27.
- ^Jason Rohrer (2011-10-17). 'DiamondTrust/ci/default/tree'. SourceForge. Retrieved 2013-05-22.
- ^'EmptyEpsilon - Multiplayer Spaceship Bridge Simulator'.
- ^'Savannah Git Hosting - freedoom.git/blob - COPYING'. Git.savannah.gnu.org. Archived from the original on 2009-04-16. Retrieved 2009-04-04.
- ^'Home FreedroidRPG'.
- ^'Gigalomania content licenses'. Retrieved 27 June 2019.
- ^Infiniminer on github.com
- ^'The KDE Games Open Source Project on Open Hub'. ohloh.net.
- ^'KDE - KDE 1.0 Release Announcement'. kde.org.
- ^'Lugaru HD'. Gitlab. Retrieved 14 January 2017.
- ^'Micropolis Downloads'. donhopkins.com.
- ^Simser, Bil (2008-01-10). 'SimCity Source Code Released to the Wild! Let the ports begin..' weblogs.asp.net/bsimser. Retrieved 2012-12-30.
[..] releasing the original SimCity source code under the GNU General Public Library [..] EA requires that the GPL open-source version not use the same name as SimCity
- ^Muilwijk, Robin (2017-02-21). 'Best open source games of 2015'. opensource.com. Retrieved 2012-02-21.
[..]number one, Minetest, an open source alternative to Minecraft.
- ^'free-moria'. Retrieved 2009-04-04.
- ^Patterson, Blake (July 8, 2008). 'Neverball: A Free Alternative to Super Monkey Ball'. TouchArcade. Archived from the original on January 22, 2015. Retrieved February 25, 2015.
- ^No Gravity (Classic) on sourceforge.net
- ^'OpenRiichi'. Retrieved 19 August 2018.
- ^'GitHub - itdelatrisu/Opsu: Opsu! ~ an open-source osu! Client'. 2019-08-27.
- ^Han, Jeffrey (2017-08-09), opsu! ~ an open-source osu! client, retrieved 2017-08-14
- ^supportMyWork on hcsoftware.sourceforge.net 'I release all of the source code that I write as free software (free as in 'freedom') into the public domain' (accessed 2016)
- ^Passage on itunes.apple.com
- ^'All releases of PySol – Freecode'. freecode.com.
- ^Clark, Dave (2000-10-29). 'Sopwith Code Support'. Retrieved 2006-12-01.
- ^Clark, Dave. 'Sopwith – Source Code'. Dave Clark's Home Page. Archived from the original on 2012-02-06. Retrieved 2006-12-01.
- ^'Star Ruler 2 is now Open Source!'. Retrieved 2018-01-09.
- ^https://github.com/BlindMindStudios/StarRuler2-Source. Retrieved 2018-01-09.Missing or empty
title=
(help) - ^'stepmania/stepmania'. GitHub. 2019-08-26.
- ^'etterna/etterna'. GitHub. 2019-08-27.
- ^CastleDoctrine on sourceforge.net
- ^Castle Doctrine on store.steampowered.com
- ^[tremulous] View of /trunk/COPYING
- ^tf0_2.zip
- ^doujin-classics-the-works-of-kenta-cho on ricedigital.co.uk
- ^The Indie Shooter Roundtable: Mak, Cho, And Omega Fire At Will by Brandon Sheffield on Gamasutra.com
- ^TUMIKI fighters on sourceforge.com
- ^'Bug#439713: Marked as done (ITP: Tumiki-fighters -- sticky 2D shooter)'.
- ^who is Kenta Cho?Archived 2016-03-26 at the Wayback Machine
- ^[1] The sounds are licensed under the CC BY-NC-SA license. Shockbolt's graphics are licensed under a non-free license.
- ^'[alienarena] Log of /trunk/docs/license.txt'. Svn.icculus.org. Retrieved 2010-07-13.
- ^Developer InfoSource Code and License: [..] Our code is open-source, our content isn’t.
- ^gravitybone-pandora on github.com
- ^[2] 'For the most part H-Craft Championship sources are released under the zlib-license.'
- ^[3]You are not allowed to modify or distribute the media files or use them in your own games. But you can still download the media files and they are free for personal use.
- ^license.txt on hg.icculus.org/icculus/hge-unix
- ^McLaughlin, Ryan (3 August 2011). 'Humble Indie Bundle Sells Lots, Windows Users Still Cheap'. Hot Hardware. Retrieved 3 August 2011.
- ^HGE-comes-to-Mac-and-Linux-guest-post-from-Ryan-Gordon on wolfire.com (August 2011)
- ^Ryan Gordon Ports HGE To Linux, Then Releases Code on Phoronix by Michael Larabel (August 07, 2011)
- ^hge-unix on icculus.org 'August 7th, 2011: Source code released to the world!'
- ^'Katawa Shoujo Forums • View topic - Please release Katawa Shoujo source code as free software'. renai.us.
- ^narcissu.txt
- ^narcissu on insani.org
- ^'ppy/osu'. GitHub. Retrieved 2017-02-11.
- ^'2016-08 dev meeting'. ppy blog. Retrieved 2017-02-11.
- ^'demystifying open source osu!'. ppy blog. Retrieved 2017-02-11.
- ^'Steel Storm Episode I'. blendernation.com. 2010-09-20.
- ^'STEEL STORM EPISODE 1 LIMITED USER SOFTWARE LICENSE AGREEMENT'. steel-storm.com. Retrieved 2013-08-10.
the Art Assets [..] are licensed under Attribution-NonCommercial-ShareAlike 3.0 Unported license. The Engine [..] licensed under GNU GPL v2 license.
- ^COPYING-MEDIA on git.net-core.org/tome 'All the medias located in all the '/data/gfx' folders are granted to use with the Tales of Maj'Eyal game only. Please contact darkgod@te4.org for more informations.' (2016)
- ^COPYING on git.net-core.org/tome (2016)
- ^'Tales of May'Eyal on Steam'. Steam. Retrieved 26 December 2013.
- ^'Release: Tales of Maj'Eyal and Ashes of Urh'Rok expansion'. GOG. 4 November 2014. Retrieved 5 November 2014.
- ^'Announcing the release of TDM 2.05! The Dark Mod'. www.thedarkmod.com. Retrieved 2017-05-30.
- ^beersrc.zip - readme 'Do whatever your want' license
- ^source code at studiotrophis.com
- ^'Urban Terror News'. urbanterror.info.
- ^'license.txt'. github.com.
- ^Dominic Tarason (2018-04-27). 'Free Total Annihilation-like RTS Zero-K lands on Steam'. Rock, Paper, Shotgun.
- ^Prophet. (2002-03-28). 'GameSpyDaily - Exult Interview'. Archived from the original on 2002-04-02. Retrieved 2008-05-29.
- ^Megidish. (2005-01-12). 'Heart of The Alien - Redux'. Retrieved 2016-10-15.
- ^OpenVE on github.com
- ^'official page'. Archived from the original on 2018-01-18. Retrieved 2017-08-23.
- ^LICENSE.txt on svn.outpostuniverse.org:8443
- ^OutpostHD - An Outpost Redesign - OutpostHD (Formerly known as Outpost:MIA) on outpost2.net 'Currently I’m using the original Outpost graphics as created in the early 90’s. They are old and primitive with no support for transparency and are in an 8-bit color depth. I’ve been converting them to modern PNG formats and optimizing the sprite sheets for use in a modern graphics engine.' (September 27, 2015)
- ^Lairworks Entertainment. 'What is OutpostHD?'.
- ^Montoir. (2011-03-11). 'REminiscence'. Archived from the original on 2015-08-01. Retrieved 2015-08-13.
- ^'About'. OpenXcom. Retrieved 2013-08-22.
- ^OpenXCom renews the original OpenXCom renews the original UFO Defense as a valid option for terror by Phil Savage on PC Gamer (May 09, 2013)
- ^You Wouldn’t Steal A Skyranger: X-Piratez Is An Outstanding Total Conversion Of UFO/X-COM by Sin Vega on Rock, Paper, Shotgun (March 30th, 2016)
- ^AlienSwarmfork on github.com'readme: You may, free of charge, download and use the SDK to develop a modified Valve game running on the Source engine. You may distribute your modified Valve game in source and object code form, but only for free.'
- ^resources on remar.se 'source code'
- ^You can get it here.Archived 2016-04-01 at the Wayback Machine on thatgamecompany.com by Jenova Chen (Sep 21, 2009)
- ^'Fix My Game: IWBTG Source Code Release'. Kayin.pyoko.org. Retrieved 2015-03-26.
- ^DIYGamer: Recursive Romhackery – I Wanna Be The Guy Source Code Released (2011)
- ^'IWBTG! - Downloads!'. Kayin.pyoko.org. Retrieved 2015-03-26.
- ^Jump 'n BumpArchived 2014-06-06 at the Wayback Machine readme.txt JUMP 'N BUMP by Brainchild Design in 1998 Jump 'n Bump is e-mailware. That means you're supposed to send us an e-mail.
- ^'Web Archive records of the earliest Noctis' homepage'. Archived from the original on 2000-04-25. Retrieved 2017-01-29.
- ^license
- ^copying github.com OpenNotrium
- ^Prince of Persia source code
- ^
- ^pq on bitbucket.org
- ^ abSpelunky User License v1.1b
- ^Sarkar, Samit (2012-10-12). 'Spelunky unofficially patched with Mac OS X support'. polygon.com. Retrieved 2014-08-07.
Spelunky [..] is now playable on Mac OS X, thanks to an unofficial patch from the game's community.
- ^'Spelunky v1.3 (and Source) - Now for Mac OS X and Windows'. 2012-09-12. Retrieved 2012-10-05.
External links[edit]
Wikimedia Commons has media related to Free video games. |
- Open source games at Curlie
- LibreGameWiki lists open source games
- Open source games list on Github
- Open source game clones list
Gang Garrison Download
A fun mod of Gang Garrison 2 (Team Fortress 2 de-make) I made.
09-06-10 02:05 PM
09-06-10 02:05 PM
HollowRyo is Offline
Gang Garrison 3d
HollowRyo114 ? '115px' : 'auto' ); max-width:115px; margin-bottom:2px;' src='//www.vizzed.com/vizzedboard/userimages/userpics/67679-1283797855.png'>
POSTS: 1/1
POST EXP: 850
LVL EXP: 57
CP: 0.0
VIZ: 13712
Gang Garrison 2 Online
Link to the Gang Garrison 2 forum post: http://www.ganggarrison.com/forums/index.php?topic=19565.0 Official site: ryosmod.webs.com Download the latest version: http://www.mediafire.com/?lxzan699baky2y2 Currently working on an SVN updater for Ryo's Mod! Changelog: (This is the changelog that can be viewed in-game by pressing F1) This mod is best played with particles set to Alternative. Credits: Ryo's Modding Team is: Programmers: Blu Dragon HollowRyo Concept Art & Spritework: spartanblu Riz wtfitsCHAZZ Quote Scout Drone HollowRyo ItzaMeJezus twisted2tell Blu Dragon About the Chance Wheel Feature: Press 'Q' key at the Class Select Screen to open the Chance Wheel. Press '1' key to get a completely random character. Even Hero Characters are included in this mode of selection. Default Classses Info: All classes have been rediculously overpowered. Play as them to find out what exactly changed! Extra Classes Info: Press 'E' key at Class Select Screen to choose Samus. Press 'L' key at Class Select Screen to choose the Dark Chao. Press 'T' key at Class Select Screen to choose Ray Mk II. Press 'R' key at Class Select Screen to choose a Hero Character. **NOTE** In order to get a Hero Character, you must input the special code into the 'CharPassword' field in the .ini. If your code does not match the required password, or you have not entered a password, you will become a random class out of the original 10. Version Info: v1.0: f***ed with a s***load of variables. v1.1: Various sprite additions. v1.2: Fixed various issues that caused crashing, desync and others v1.3: Removed Quote's ability to create bubbles, thus nullifying a glitch that made his gun not work. v1.4: Buffed Sniper's speed. v1.5: Buffed speed of all other classes. v1.6: Nerfed Pyro's airblast to 50 v1.7: Various sprite additions, fixed error caused by background music v1.8: Nerfed Pyro's airblast to 2 v2.0: Build 1.9 was too buggy to be released. Quote's point-laser attempted, then removed. Changelog added. v2.1: Fixed bug related to Sniper's zoom. Gave the Heavy wall-penetrating bullets. v2.2: Various sprite additions. v2.3: Various sprite additions. v2.5: Attempted to give Quote his point-laser again, this time it worked, minus the afterburn. v3.0: Attempted to give Quote's point-laser afterburn again. Caused versions 2.6-2.9 to be buggier than hell. A decision was made to attempt giving his point-laser afterburn at a later date. v3.1-v3.9: Various sprite additions. v4.0: Various sprite additions. Attempted adding Final Destination as a default map. v4.1-v4.9: Various sprite additions. Overlays changed. These versions were too buggy to release due to crashes related to Final Destination. v5.0: Ability to mute in-game music by pressing the 'Up' key and resume it by pressing the 'Down' key at any time implemented. v5.1: Sprite addition. v5.2: Version info added, Various spritefixes. v5.3: Fixed a bug that made it impossible for Engineers to build sentries. v5.4: Removed Quote's point-laser. v5.5: Attempted to make Quote fire rockets. v5.6: Removed Quote's rocket launcher. v5.7: Made Quote's primary & secondary fires identical, Samus sprites added. v5.8: Began coding Samus as a character. v5.9: Pyro's airblast radius nerfed to 1. v6.0: Samus is now playable by pressing 'E' at the Class Select screen. Implemented new UUID protocol. Pyro's airblast knockback nerfed to 500. Demoman can only lay up to 999 mines now. v6.1: Heavy's bullets now actually pierce walls. v6.2: Buffed the damage dealt by Samus' gun, the Medigun, and the Revolver. v6.3: Added 'HollowRyo' and 'spartanblu' Hero Characters. v6.3.1: Added 'BluDragon' Hero Character. v6.3.2: Added 'Quote Scout' Hero Character. v6.3.3-v6.3.8: Blu Dragon attempted to fix the HP bars. These source codes had to be scrapped. I reverted to the source for 6.3.2. v6.4: Added 'Riz' Hero Character, began programming a character that is chosen via a password. v6.5: Added scoreboard icons for Samus and all Hero Characters. v6.6: Added 'Ray Mk II' (from Custom Robo) as a playable character. Access him by pressing 'T' on the Character Select Screen v6.7: Added 'Dark Chao' (from SA2) as a playable character. Press 'L' on the Character Select Screen to use him. Added additional info to the Global Game Information page. v6.8: Quote Rockets, Samus Rockets, and Ray Bombs can now be reflected by airblasting. v6.9: New icon and loading screen. v7.0: Small bugfixes. New HUD elements & scoreboard. v7.1: Added 'Drone' Hero Character. Continuing to beta test the new Hero Character password system. v7.2: Fixed sprite problem with 'Drone' Hero Character. New Hero Character password system implemented. v7.3: Ryo's Mod ported over to GM8. v7.4: Added 'twisted2tell' Hero Character. New UUID Protocol implemented. v7.5: Added Chance Wheel feature. v7.6: Fixed Scout's dash. v7.7: Fixed a glitch having to do with extra characters. v7.8: Added '.' v7.9: Fixed a glitch having to do with a Hero Character's alternate fire. v8.0: New icon.Added 'icyfire666' Hero Chararacter. Added the newer characters to the Chance Wheel. Re-mapped the Chance Wheel to the 'Q' key. Fixed an Options Menu crash. v8.1: Minor tweaks to some Hero Characters. 'icyfire666' Hero Character's taunt length fixed. Added a sword to HollowRyo's Hero Character and a new taunt. Fixed particle trail effect with Samus' rockets. Fixed an exploit that allowed MissingNo to have infinite HP. New UUID protocol implemented. |
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