Most Difficult Game Ever
In celebration of that frustration, these are the most insanely difficult video games ever made. However great a gamer you are, these toxic slices of faux-entertainment probably aren't worth your. It’s uncommon for a character to star in his best game three decades after his debut, but Donkey Kong pulls off the impossible feat. Tropical Freeze is the hardest challenge he’s ever faced. Unsurprisingly, Dark Souls got the most mentions, with 14% saying it was the hardest game they've ever played. Download free pc camera driver. It was followed by Dark Souls 2, which took in about 5% of the results. The 20 Hardest Games In the World (That Are Actually Fun, Too) 1. Contra: Hard Corps. Super Mario Bros.: The Lost Levels. Super Ghouls ‘n Ghosts. Super Hexagon. Donkey Kong Country: Tropical Freeze. Devil May Cry 3. Over 40% scored their most challenging experience a 10, and 70% scored it an 8 or higher. You also love a lot of different hard games, and have different ideas about what makes a game 'hard.' Among 2,660 respondents, the top game cited as the hardest they've ever played was only mentioned 385 times—around 14%.
- The Most Difficult Game Ever Created Gameplay And Commentary
- Most Difficult Game You Ever Played
- The Most Fun Game Ever
As far back as I can remember, the gaming industry, as far as it relates to computer hardware, has been on a steady, constant climb of improved performance and higher system requirements. Today, few things can push your PC to its breaking point—and sometimes beyond!—like games. We've previously looked at what optimization in games means, which is a great primer for this discussion.
It really doesn't matter how much money or hardware you throw at the problem, because a year later, there will always be newer, faster technology that unlocks additional features. Our Large Pixel Collider (and Maximum PC's Dream Machine) both represent the best gaming hardware available. With a price well north of $10,000, you'd think they could handle any game we might care to run, at 4K and with all the settings maxed out. They get there most of the time, but there are inevitably a few games where they come up short. The hardware and software necessary for max quality simply doesn't exist yet.
How we tested
Our test PC is very similar to our current. We're using a GTX 1080, which is the main element, but we've upgraded the CPU to an overclocked Core i7-6800K with an MSI X99A Gaming Pro Carbon motherboard. This is a $2,500 / £2,200 system built to handle just about anything, with room for a second GTX 1080 if you're thinking about 4K, or if you want that 1440p 144Hz display to be put to good use.
So what are these games that can bring even the mightiest PC to its knees, and what are they doing that requires more processing power than a third-world country? Here's our list of the most demanding PC games currently available. I've tested each game in the list, running at 2560x1440 and (* mostly) maximum quality on a GTX 1080 paired with a 4.2GHz i7-6800K. This is a step down from the absolute maximum hardware and settings you might run, but running at 4K will basically cut the performance in half, and as you'll see shortly, that means nearly all of these games fail to achieve 60 fps. I'll report the average and 97 percentile minimum fps as well as the settings used on each game.
* Some features, like SSAA and even MSAA in certain games, are simply too demanding to warrant enabling. SSAA for example is equivalent to doubling or quadrupling the number of pixels rendered.
Crysis (2007)
Engine: CryEngine (1)
2560x1440 very high 4xAA: 72/33 fps avg/min
'Can it run Crysis?'
It's not the first game to punish high-end systems with extreme system requirements, but it's the game that kicked off a meme that continues today. That 20 billion dollar supercomputer is fast … but can it run Crysis? LPC is fast, but can it run Crysis? And so it goes. I just pulled this game out of retirement to see how it runs on a modern system, expecting to see some good performance, but either the drivers, or Windows 10, or the game itself just don't seem to care that nine years have passed. Crysis continues to be a hardware glutton, and even now it tends to run poorly at its very high preset, averaging above 60 fps on the test system but also routinely dropping well below that mark.
Back in 2007, running Crysis at maximum quality wasn't just demanding, it was impossible—there wasn't a system around that could come close to 60+ fps without dropping many of the settings. What was the problem? Crysis pioneered the use of several advanced rendering techniques, and it was one of the first DirectX 10 games to hit the market. The combination of new algorithms and a new API meant that it pushed the technology boundaries in ways that the hardware wasn't really equipped to handle. And yes, the implementation probably wasn't optimal. Crysis Warhead and Crysis 2 stepped back the hardware requirements (relative to what was available) without a major drop in quality, and while Crysis 3 (2013) continues to tax modern systems (64/47 fps on my test system), none of those sequels have pushed hardware at the time of release quite as hard as the original Crysis.
Hitman (2016)
Engine: Glacier 2
2560x1440 max (no SSAA): 81/57 fps
Hitman won't punish your system like some other games on this list, but crank up the settings to maximum and it can be pretty choppy—and that's without supersample antialiasing (SSAA). It's not just about the graphics card either, at least not if you want to push high frame rates. You'll need a good CPU, preferably with multiple cores, and then you'll want to run the game in DX12 mode to fully utilize the CPU cores.
Since Hitman isn't quite as fast-paced as other games, slight dips in framerate aren't as painful, and lower settings can provide a big boost to performance. But the bare minimum GPU you'll need to maintain 60 fps at 1080p 'ultra' is GTX 980/1060 6GB or RX 470, while at 1440p the GTX 1080 provides (mostly) smooth sailing.
Grand Theft Auto V (2015)
Engine: Rage
2560x1440 max + advanced: 64/43 fps
Grand Theft Auto wasn't always known as a series that could bring your system to its knees, and to its credit, GTA5 can scale way back on image quality and get much higher frame rates. But if you want to max out the settings, Rockstar has a lot of extra features that put the hurt on your GPU. Along the way to maxing out every graphics option, I enabled Nvidia PCSS (that's 'percentage closer soft shadows' if you're wondering), 4xMSAA, and all the extras in the advanced graphics settings. That dropped performance down to just over 60 fps with periodic dips below that, and it required more than 4GB VRAM, which is pretty impressive for a game that can run at close to 200 fps at 'normal' settings on the same hardware. Multi-GPU scaling is good, however, so high-end SLI systems can generally handle 4K at max (or close to it) settings.
Battlefield 1 (2016)
Engine: Frostbite 3
2560x1440 ultra: 115/89 fps
Battlefield 1 looks quite nice and can run well on a large variety of graphics cards, but while the single-player campaign isn't too demanding, multiplayer can really tax your CPU. In most games, a Core i5 processor will be the least of your worries, but in BF1 with 64 players running around, we saw framerates drop nearly 30 percent going from an overclocked 6-core 4.2GHz i7-5930K to a 4-core 3.9GHz i5-4690. That puts performance just over 80 fps average still, but expect plenty of dips below 60 fps during intense battles.
Games that make me say you should seriously consider opting for a Core i7 over a Core i5 are rare, but Battlefield 1 definitely belongs on the list. Note also that Battlefield 4 and Star Wars: Battlefront use the same engine, though they don't seem to be quite as demanding as the newcomer.
Far Cry Primal (2016)
Engine: Dunia
2560x1440 ultra + HD textures: 76/56 fps
Despite coming from the same publisher, Ubisoft, Far Cry Primal uses a different engine than The Division (see below). It also omits some of the Nvidia-specific technologies, and the result is a slightly less taxing game. That doesn't mean it runs super well on every card, however, and with the HD texture pack installed our GTX 1080 manages to just about maintain a constant 60+ fps. If you've got a G-Sync or FreeSync display, preferably of the 1440p 144Hz variety, that's not a problem, but AMD's Fury X can't even hit 60 fps at the same settings. And at 4K, only dual-GPUs will get you there.
The Division (2016)
Engine: Snowdrop
2560x1440 max HBAO+ HFTS SMAA: 54/36 fps
The Division includes dynamic lighting, reflections, parallax mapping, and contact shadows, along with some Nvidia GameWorks technologies like HBAO+ and HFTS (Hybrid Frustum Traced Shadows, an enhancement of PCSS). I normally test using the 'ultra' preset, but there are quite a few features that can be set to even higher levels. For this test, I maxed out everything, including object rendering distance, SMAA, and of course HFTS shadows and HBAO+ ambient occlusion. The GTX 1080 scores 69/46 at the ultra preset, but adding in these other features drops performance by over 20 percent. At maximum quality settings, that makes The Division one of the most demanding games currently available, though you'll need an Nvidia GPU if you want to enable certain features like HFTS.
The Witcher 3 (2015)
Engine: REDengine 3
2560x1440 ultra w/ HBAO+: 53/40 fps
Some people complained that the graphics quality of The Witcher 3 was reduced between the preview 'bullshots' and what we eventually received, but that was probably done in the name of balancing performance against image fidelity. Because the game is still super demanding, especially if you enable HairWorks and all the other extras—which I did for this test. That drops performance by 25 percent compared to my normal testing (without HairWorks or HBAO+), and the GTX 1080 ends up dropping well below 60 fps.
One interesting fact to point out is that if you have an SLI setup, the in-game anti-aliasing (FXAA) causes serious issues with multi-GPU scaling, so you're better off disabling that feature in the game and using Nvidia's drivers to force FXAA on. Once you do that, a second GPU can improve performance by around 75 percent. Which means 1080 SLI is just about enough to run 4K at max settings and still get 60 fps.
Ark Survival Evolved (2015 Early Access)
Engine: Unreal Engine 4
2560x1440 epic: 30/20 fps
Okay, Ark is still in Early Access, though it's supposed to launch before the end of the year—maybe. It's been around long enough now that I had hoped performance would improve, but much like players in Ark, it punches and stabs your hardware in the face, then stomps all over it with a giant dinosaur. Using the 'epic' preset, I could barely hit 30 fps, let alone 60—and it doesn't really matter whether you're staring at the face of a rock wall or looking out over a vast expanse of the island, Ark will run like a three-toed sloth on its way to a nap. You might think dropping the settings would help a lot, and the low setting certainly does, but even at 1440p medium framerates hover around the 60 fps mark.
There was talk last year of Ark getting a DirectX 12 patch to improve performance, and maybe that will still happen. But unless I'm mistaken, the game needs far more in the way of optimizations (see above note about staring at a rock wall—culling all the content behind the face of the rock should significantly boost framerates). And frankly, it's not the prettiest game around to begin with. Unless you have a pair of high-end GPUs (1080/1070 or Nano/Fury X), or a patch comes along that makes a huge difference in performance, plan on shooting for 30+ fps in Ark using the medium or high preset.
Rise of the Tomb Raider (2015)
Engine: Foundation
2560x1440 max + VXAO + SMAA: 54/44 fps
If you've noticed that many of these games use Nvidia's GameWorks libraries, you might be tempted to think that GameWorks is equivalent to a game being poorly optimized. That's not actually the case (or at least you can't prove it one way or the other), however, as GameWorks is simply a library of graphics effects that Nvidia has created, many of them designed to showcase stuff that you might not otherwise see. Case in point is Rise of the Tomb Raider's VXAO, voxel ambient occlusion, which is the next step in indirect (ambient) shadow quality beyond HBAO+.
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The problem with many of these effects is that changes in the way things render aren't always clearly better. Check out this, where VXAO looks like a brightening filter combined with bloom. Does it look better or worse than the HBAO+ image? I'm not sure I could say. What I can say is that Rise of the Tomb Raider is already a demanding game, and turning on VXAO causes a substantial 20 percent drop in performance, putting the GTX 1080 well below the 60 fps mark yet again. Note that VXAO is currently only supported on Maxwell 2.0 and Pascal cards, and it's only available in DX11 mode.
The Most Difficult Game Ever Created Gameplay And Commentary
Ashes of the Singularity (2016)
Engine: Nitrous
2560x1440 max: 37/24 fps
Originally conceived as the tech demo Star Swarm to show the benefits of low-level APIs (AMD's Mantle at the time), the Nitrous engine, as it's now called, eventually got ported to DirectX 12 and became a real-time strategy game that can show hundreds of units on the screen at once. Under DX11, the number of draw calls will cause severe problems at maximum quality, and while lower settings help, even the 1080p 'standard' setting can punish systems.
I decided to take things to the next level, starting at the 'crazy' preset and then maxing out temporal AA quality, terrain object quality, shadow quality, and texture quality. This gave me the second lowest fps on a GTX 1080 of the games I've tested (behind Ark), but being a real-time strategy game it feels a bit more forgiving than your typical first-person shooter. What's interesting here is that, even with an overclocked 6-core processor, the CPU appears to be a significant bottleneck. Just plan on running lower quality settings on most systems and you'll be okay… maybe. A GTX 1050 at 1080p standard only averages 36 fps.
Arma 3 (2013)
Engine: Real Virtuality 4
2560x1440 max 4xMSAA: 42/22 fps
Developer Bohemia Interactive has a reputation for creating realistic warfare simulations, and all that number crunching combined with the large maps means you'll want a powerful system. Arma 3 is known for being a system crusher, and it can make use of faster CPUs like the Core i7 if you have them.. sort of. The single player game isn't too bad, but like Battlefield 1, multiplayer takes things to a whole new level. I measured performance of 80/62 fps in single player, while on a server with 80 people on the island of Stratis, staying above 40 fps was a challenge, and dips into the low 20s were a common occurrence. Turning settings down helps a bit, but Arma 3 multiplayer doesn't seem like it's intended to run at higher frame rates, as even dropping to the low defaults still left my system below 60 fps in most areas, suggesting the bottleneck lies elsewhere.
Deus Ex: Mankind Divided (2016)
Engine: Dawn
2560x1440 ultra (no AA): 50/40 fps *
The undisputed king of demanding games right now, selecting the 'ultra' preset in DXMD will consume your graphics card and leave it spitting out broken and flickering pixels. Okay, not really. But the game can take even the fastest GPU and still fail to come anywhere near 60 fps at 1440p ultra—and that's without enabling 4xMSAA. * Enabling 4xMSAA drops performance in half, which means a single GTX 1080 pokes along at just 25/20 fps at 1440p. You can forget about 4K ultra for now, as that would halve framerates yet again. A pair of Titan X cards in SLI might get above 30 fps at 4K ultra with 4xMSAA, though. And unlike Ark, the game actually looks really great—you can at least appreciate the level of detail and complexity being rendered on your system and think, 'okay, I see why my system is struggling.'
The secret to DXMD's GPU-killing performance comes via every modern graphical bell and whistle you care to name. Dynamic lighting, screenspace reflections, tessellation, volumetric lighting, subsurface scattering, cloth physics, parallax occlusion mapping, and hyperbolic refractions. (I made that last one up.) The good news is you can disable a lot of these features to improve performance, and not all of them make a huge difference in the way the game looks. Still, even using the low (minimum quality) preset on a GTX 1080, DXMD only manages to average 128/97 fps at 1080p. The GTX 1080 is about three times as fast as the GTX 1050, which means budget cards like the 1050 at minimum quality will only run at ~40 fps. This is the Crysis of 2016, using technology and hardware in ways that will tax even the fastest current system. Perhaps five years from now, we'll have hardware that will finally be up to the task.
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For more details on what makes a game demanding, be sure to check out .
Having a game push my PC to the limit and force me to upgrade is nothing new. For me, it all started back with Wing Commander on a 286 12MHz. My first PC (that I bought) was less than six months old when the game came out, and I suddenly found out that my 16-bit CPU couldn't do things that the 32-bit 386 would allow—EMS / Expanded Memory being the specific issue in this case. I sold off my still-new 286 and eventually dropped another $500 to upgrade to the fastest 386 I could find (33MHz), doubling my RAM in the process. The 486 was technically available as well, but to a 17-year-old earning minimum wage, that was like going out and buying the $1650 Core i7-6950X today.
What's truly crazy to think about, however, is that 30 years later, my current 6-core i7 processor is nearly 100,000 times faster than that old 286 12MHz. Moore's Law may be dead, but ten years from now we're still going to have significantly faster systems than we do today, which will enable the next set of ultra demanding games.
What games have you played that punished your hardware so badly that you eventually upgraded just to get a proper experience from the game? Let me know in the comments, and I'll see about updating this list as needed!
These rank up as some of the hardest games ever released on the NES.
If you're a child of the 80's or even a child of the 90's and you love video games, then there's surely no doubt that you would believe that the Nintendo Entertainment System defines the word 'classic'.So many great games that system has given us. There were classic games that launched popular series' like 'Super Mario Bros.' and 'Legend of Zelda'. There were also some games that were really short and simple but still awesome and fun to play like 'Duck Tales' and 'Adventures in the Magic Kingdom'. There were even some arcade classics like 'Balloon Fight' and 'Pac Man'. Believe it or not, there were actually some games on this system that were extremely hard. The following is a list of the Top 10 games on the NES that I believe are the hardest games in the NES library. Now, before you say stuff like 'I liked that game! Why are you distin it?', please keep in mind that I'm not saying that these are all bad games, and I'm not necessarily saying that they're all good games; I'm just saying that they're really really hard. Okay, enough with the yakkin', and let's begin the countdown.
'Top Gun' ranks as one of the most memorable games on the NES since it's often referred to as one of the first flight simulation games. It's based off of a corny 80's movie. There are only four missions that you play in this game, so you may assume that it's pretty easy. But no, it's not that easy.
At the end of Mission #1, you have to land on an aircraft carrier, and landing on that ship is close to impossible. The radar tells you what direction you should move in and weather you should speed up or slow down. But when it says 'Up! Up!', you'd assume you'd have to press up, but it's as realistic as actually flying a plane, so you really have to hit down (and visa versa). An NES Advantage controller is necessary for this game.
The same rule applies for another part of this game. In Mission #2, there's a part where your fuel starts to run out, and a refueling plane comes by to refuel you. This is the hardest part of the game! Your accuaracy has to be just as perfect to get locked in with the nozzle. If you don't lock in in time, the refueling plane will just go away and leave you out to die, and within minutes, you're done for.
One of the earliest Simpsons games and also one of the most classic.
What makes this game so hard is the god-awful controls. The button you have to hold down in order to run is the same as the jump button. It's impossible to make a running jump in this game. Wouldn't it make more sense to have the other button be the run button? Imagine if it was like that in 'Mario' or any other games that ripped that off.
What also makes this game hard are the ridiculous missions of each level. Shouldn't Bart be taking out the aliens? Instead, he's making purple things not purple and collecting hats. The bosses aren't too hard, but the levels themselves require a lot of ingenuity.
The very first video game based off of the Ninja Turtles franchise is hard as hell.
I think it's a cool game since you can alternate which turtle you can play as during game play. There aren't a lot of memorable characters from the show in this game, but it's still fun to take them out. It's manditory to keep Donatello safe in this game; he has the best weapon!
This game is so hard to get around because the enemies keep regenerating, and there are tasks you have to do that are so hard to pull off. You gotta have a lot of patience in order to play this game. Let me warn you, this is a long game, so make sure you got a lot of time on your hands before you pick up this game and start playing it. One more thing: Ignore what the Angry Nintendo Nerd says; this game is awesome!
Okay, a former mascot of Domino's Pizza gets his own game on Nintendo shortly after he was banned from the world, and the company that made this game happens to be Capcom, so it can't be that bad. Well, it is.
What makes this game so hard? It's mostly the fact that you have minimum energy in this game. That's right; just one hit and you're dead, so expect to die often in this game! There were tons of games like that on the NES, and those games always frustrated me! What's even worse is that there are no check points in this game. When you die, you gotta start the whole level over.
The pizza eating contests at the end of every other level require some strategy. The only way to win is to either reach a certain goal on your meter or if your opponent runs out of cards. If you lose a contest, you gotta start the whole level over again! This game is so hard that not even the Game Genie could help you too much, especially since the Infinite Lives code takes up two of the three spaces. The least they could have done was given you a health bar!
This is a really frustrating game. I mean, really. Every kid who has seen the movie, 'The Karate Kid', loved it, and had an NES bought this game. But this game is so frustratingly hard that it has haunted people for years to come.
There are only four levels in the whole game, but they are all extremely hard. The bonus levels are just as hard if not impossibly difficult. The control is so awkward because you press up on the D-pad to jump (like in a fighting game), and you can only jump straight up. There's also so many bullies in every level that attack you and blow you back. In addition, there are pits everywhere.
It's really not worth it to try to beat this game, because the ending is not worth the effort. I'd tell you about the ending, but if you've already seen the Angry Nintendo Nerd's review of it, you probably already know about it.
If you're a fan of the 'Double Dragon' games, you should know that the third game of the trilogy is undeniably the hardest. Not only is it the hardest of the 'Double Dragon' trilogy, but it's also one of the hardest games ever to be released on the NES.
Enemies keep ganging up on you, it's hard to pull off some of the moves, your energy drains faster in this game, and on top of all that, you only have one life in this entire game. Playing in 2-Player mode is your only chance of survival.
Along the way, you get new players added onto your team, but they have different skills and are somewhat useless. The only thing I find entertaining about this game is that the dialogue has tons of typos. In conclusion, if you own this game and still have a lot of trouble beating it, I could give you some advice: Check YouTube; there are plenty of useful videos on how to develop a strategy on 'Double Dragon 3'.
I've always praised the 'Mega Man' games, especially the classic games on the NES. They're all pretty challenging games, but the first game that started the series is the hardest of them all.
If you've played some of the sequels but not the first game, consider yourself lucky, because you have no idea how hard this game is. I mean, this game's not as long as the other games in the 'Mega Man' series, but the difficulty out does the others. You don't get any passwords in this game like in the others, so there's no way to save your progress. Also, there are no energy tanks, so you have no way of refilling your energy unless you pick up energy pellets, and good luck finding those, because the items look way different in this game as well.
This isn't a bad game, but the sequels are far more superior. On a definite plus side, this is the game that started the series, and it has a lot of memorable characters, some of which are very important to the Mega Man franchise.
Yeah, some of you probably saw this one coming. 'Ghosts n Goblins' has gone down in history as one of the hardest games in the 8-bit era.
You only have two hits in this entire game (some health bar, huh?). The game is filled with enemies coming after you. There isn't even room for you to breathe! Literally! Even if you're an experienced gamer, you'll have a really hard time beating this game. And you think that's not bad enough?
Once you've beaten what appears to be the final level, you gotta start the whole game all over again! Yes, this is a game that has been haunting gamers for years and years!
Yep, you probably assumed this one would make my list too. 'Battletoads' is undeniably one of the hardest games I have ever played in my entire life.
With twelve levels, a bunch of stuff coming after you, and a bunch of moves that are hard to manuver especially with all this deadly stuff that's impossible to dodge, this is definately one of the hardest games ever made. Even if you play 2-player mode and with the Game Genie, it won't be too much help. I'm sure there are plenty of people out there who have played this game since it was a hit game, and I'm sure that all of those people remember how hard it was.
You know how much I suck at this game? Heck, there are twelve levels, and I can't even get passed the third level! Most games on the Nintendo aren't that hard, but there are some that are. Adding some challenge to a game is one thing, but the creators of this game went way too far! I swear to God, unless someone can help me beat this game, I will never play it again!
Okay, are you ready for #1? I'm certainly not. Nothing can prepare you for this game! Well, if 'Battletoads' made my #2, and 'Ghosts n Goblins' made my #3, then what made #1? Do you really want to know? Well, okay. You asked for it! Here it is, the #1 hardest NES game of all time!
This is the queen mother of all hard games! To quote the Angry Video Game Nerd, the difficulty on this game is legendary! What makes this game so hard?
Well, there are always multiple enemies on the screen at one time, and they're always coming after you. You constantly have to be shooting in this game. The enemies all have tons of hit points. Doesn't sound too hard, huh? Well, try this! You have only one hit point in this entire game! One touch, and you're dead. It's not like in 'Contra' where you restart right where you die; in this game, when you die, you gotta start the whole level over! Challenging, but still not too bad? Well, guess what? You're also not allowed to touch any walls! That's right. If you touch any walls, ceilings, grounds or anything in this game, you die. You're basically not allowed to touch ANYTHING in this game! The game also doesn't make it clear on what you're allowed to touch and what you're not allowed to touch.
Unless you've played this game, you have no idea how hard it is! If you know Silver Surfer but haven't played this game, believe me, this game is an insult to Silver Surfer. Words can not describe how hard this game is! From what I understand, there is not a single person in the world who beat this game, so the difficulty is indeed legendary!
Well, there you have it. Those are my thoughts on the Top 10 hardest games on the NES. I know I've said this numerous times in previous articles of mine, but I'll say it again. This is all my opinion. All the games that have made my list are all based on my gaming experience and through reviews I've read or watched on the Internet. Yeah, I downloaded those games just to see if they really were that hard, and yes they are! I'm sure that a lot of you will probably wonder why I left out games like 'Ninja Gaiden' or 'Adventure Island', and that's probably because I either haven't played those games or forgot all about them. If you enjoyed this article, then you should check out the link below to see how other gamers review hard games.
http://smackdown.myrmid.com/smackdown/articles/hard.php
However, as a video gaming freak, i never stop playing games. My currently favorite game series is call of duty and i love it a lot.
I also tried to find several similar games like call of duty but no list was satisfying until i saw this one:
[url=https://impactresearch.org/games-like-call-of-duty/]https://impactresearch.org/games-like-call-of-duty/[/url]
Here is the REAL LIST !!
10.- Zelda II
09.- Punch Out
08.- Metal Gear I
07.- Battle Of Olympus
06.- Mega Man I
05.- Ninja Gaiden 3
04.- Double dragon 3
03.- TMNT
02.- BATTLETOADS
01.- GOLGO 13
1. Gain access to a thesaurus
2. Look up the word 'game'
3. Re-write article.
Arkanoid. Most players can't even get past level 5, there are 36 levels. The skilled players can't even get into the 20's. It is easily the most insane game ever made and to this day, no one has beat it without cheating.
Frankly, it shouldn't be on the list at all.
BTW, about the list.. Have you actually played all of these games? Most of your writings about them just sound like summary of their AVGN Reviews; and you mention The Angry Video Game Nerd multiple times.
This list isn't fair to the games anyway; you can't take 2 or 3 games from each genre and rank them hardest to easiest. If anything this is a list of games the top ten games you suck at the most! (that is if you didn't just watch the AVGN reviews and make this based off of those)
First, there are the 'What the heck am I supposed to be doing!?!' games like Castlevania II, Deadly Towers, and Legacy of the Wizard.. these aren't necessarily difficult to beat if you know where you need to go next, but if you don't, you could spend DAYS wandering aimlessly. These are hard games because of the sheer amount of perseverance required.. or a good walkthrough =3
Second, there are the 'Zero Room For Error' games like Silver Surfer and Abadox.. don't touch the walls, don't touch the enemies. These require a different kind of perseverance and a will to memorize patterns and be ready to make split second decisions. If there are no patterns, then it's up to your reflexes alone!! Good Luck!! =3
Fourth would be the 'Broken Controls' kinds of games, like Menace Beach or Bart vs. The Space Mutants.. which are hard yes, but I consider them a disgrace to gaming for being so terribly made. No one should ever feel bad for not being able to beat a game that already beat the crap out of itself =P
10: Ninja Geidan
9: Blaster Master
8: Super Mario Bros.
7: Super Mario Bros. 3
6: Megaman
5: BattleToads
4: Battle Kid
3: Silver Surfer
2: Dragon Quest 2
1: Earthbound Zero
yeah, with the fact that Ghosts n Goblins keeps getting harder after playthrough 2, id say for sure that GnG should be higher on the list.
Here is a video of how much harder this game gets.
Everything moves atleast 4 times as fast. some even faster.
Skip to 2:35 to see what I am talking about.
Skip to 2:35 to see what im talking about. Level two makes you want to break your controller even more.
I can easily beat DD3 every time I play it. You just need to know what character and what moves to use.
As for top gun. I know why everyone fails at landing on the aircraft carrier. anyone that actually understand planes will know why..
When i play now I struggle on the first level!!
(Invalid youtube)
Abadox: The Deadly Inner War,
Milon's Secret Castle,
Deadly Towers,
Fester's Quest,
The Legend Of Kage,
The Wallstreet Kid,
Wizards & Warriors 2,
Kings Quest V,
Ultima the Exodus,
Dungeon Magic.
I've beat most of these games.. play them, beat them, and then redo your list.
Mike Tysons was extremely hard, only once did I ever win by decision [it should have been twice, the ref ripped me off]
BUT can't believe no one has mentioned 'Simons Quest', I could never finish it
Rygar is really easy and short. I don't know why anyone thinks it's hard. Ninja Gaiden is not too bad as long as you learn to stop on a dime and jump to the very very edge of platforms. Then you either jump or duck depending on where the enemy is coming from. A few years ago I taught my friend to beat it in about a week, when he had never played it before.
Ghosts 'n' Goblins IS hard. Not impossible but hard. The arcade version is harder, and if you don't believe that you're full of it. I have a one-life superplay on YouTube, so it can be done. Also a player named davil posted a superplay that's better than mine.
Snake Rattle'n Roll:
- This game was insanely hard. Trying playing the last two levels with no emulator and see if you can even beat it. It's insanely difficult.
The Adventures of Bayou Billy:
- Also another ridiculously hard game. The shooting levels and driving levels were ridiculous.
Marble Madness:
- Another controller movement difficult game like SRnR.
Slalom:
- I don't think I ever actually beat this game. Almost zero room for error.
ok so i never passed the 1st level either... and to add insult to injury. the first thing that killed me was the yellow rubber ducky floating in the water!!! i thought it was a power up.. why is there a rubber ducky floating around on an alien planet?!
I can only imagine one game harder than Silver Surfer and that is the NES game of Dragon's Lair. At least the controls were tight in Silver Surfer; in Dragon's Lair there's a delay in each and every move you make and every inch of terrain is jam-packed with enemies that will kill you in one hit!
Bart VS. The Space Mutants was so ridiculous. I could never figure out what my objective was so I just switched from x-ray to normal vision for 5 minutes at a time until I died. Bart's Nightmare on the Super NES was way more straight-forward and fun!
TMNT took me a long time to beat, but I did. Fun & challenging game, especially if you don't stock up on scrolls. Shredder's Mutagen Gun was no fun.
Friend and I played Double Dragon III so much we could end the game without taking any significant damage, guaranteed. We'd play just to laugh at the plentiful typos. Ah the marvelous adventures of Bimmy & Jimmy Lee..
Battletaods was my rite to passage game. Turbo Tunnel, Karnath's Lair, Volkmire's Inferno. I stuck with it until I could beat it no sweat. Even worse is getting stuck in a glitched part of the game, causing you to respawn and die 30 times in a row. It actually happened at the boss you have a screen shot of, Robo Manus.
Funny story about Top Gun. I rented it a 2nd time from a local video store when I was a kid. They gave me Metal Gear intead. I went back and said I wanted Top Gun. The guy behind the counter said 'try it anyway.' I did. Hated it. Tried it a few days later..forever hooked. =)
I don't know that I have a video of it, but I can show you a video of my skills at an unrelated game, Street Fighter II: http://youtube.com/results?search_query=omray&search_type=
Most Difficult Game You Ever Played
Wish I had a nemesis!
Imagine, if you will, a game with no extra lives, where you can randomly die in combat EVERY TIME YOU FIGHT. When you die, you start over, from the beginning. This game, as far as I've seen, is impossible without save states. No, not figuratively impossible, like, 'Oh man, it's SO hard.', but literally, impossible.
Top gun- getting gas and landing is the only thing i remember in that game. it must be a scar
The simpsons- beat it, not to hard
Teenage mutant ninja turtles- i remember getting really far in that game but i dont remember if i beat it.
The karate kid- never beat it and i probably broke it
Double Dragon 3- me and my brother beat that together, hard as hell
Mega men- megaman games never gave me trouble ive beaten everyone i picked up 1-8 and x1and x2
BATTLE TOADS!!!!- this is the reason i was on this web site. i typed in hardest games ever and sure enough i found this. to tell you the truth i breezed through the racing parts like on level 3, i have really good reflexes, eyesight, and memory. however that huge spinning 3d like tower, towards the end of the game, is my downfall. and unfortunatly my brother was no help in this game cause he couldnt get past level 3(bad eyes). when i was just out of highschool i used to break out games i couldnt beat when i was a kid and set my sights on beating them (zelda 2, double dragon 3, nightmare on elm street (yuk) etc) battle toads was the beast i could never slay. im 26 now and about once a year i break it out and take another crack at it. when i was about 20 i broke the cartridge over my knee but i only broke the cover and about a day later i taped it back together and still play that same one to this day. i feel the urge to try again soon, i may also go find silver surfer and karate kid at a game trader and try those out too. by the way if you try to beat nightmare on elmstreet you need 2 players. 1 player must be the body guard and sacrificial lamb and keep the other player out of danger and let him or her get all the extra lives. me and my brother used to take turns getting them but we would always run out of men on freddy so we came up with that and it worked the first time around. eat it freddy!
It was the darndest game to play, and I could not figure it out for nothing and I would get really upset and would finally quit in disgust..
It is that game for which I do not play video games to this day..
>
Great article!
I've never been so psyched to play a game and then completely frustrated in like 10 minutes into it as I was with Top Gun.
Mega Man was a challenge and today is a classic. I bought the PS2 anniversary edition just to play this again. It was a tough bastard to crack when I bought it back then, but I finally beat it after 3 days.
This list is very accurate. Great article!
I beat Silver Surfer and it wasn't that long game and not so hard at all. I don't consider it a hard very hard game. I think it is as hard as Abadox, which is a game in the same style, which I always loved, and never beated it. Okay, you got me, I used special cheat codes to beat Silver Surfer. Check IGN or Gamesfaqs (I don't remember which) and there you'll have the codes to infinite lives on Silver Surfer.
Simpsons? Ghosts and Goblins? DD III? Battletoads?
Yup. Really friggin hard.
Yo!Noid!? Nah..and besides, it's not only fun, but easy to win on the Pizza eating contests..just do the maths, get the II's and III's, use the pepper and salt wisely and you'll pass 'em all. I love this game, it's fun to play, funny and a lil' goof crazy in a certain way. I love the simpsons game as well, but can't really manage to go much longer than the Amusement Park. I only passed that phase once. I'm 27, and the first time i played that game i was 10 or 11.
Top Gun was cool..the movie theme and all..the 'after burner' looks..but it was somewhat hard, and I remember having difficulty specially in the stages you mentioned.
My list would be:
#10 - Top Gun
#9 - Yo! Noid
#8 - MegaMan
#7 - Silver Surfer
#6 - Turtles
#5 - Karate Kid
#4 - Battletoads
#3 - Bart Vs The Space Mutants
#2 - Double Dragon III
#1 - Ghosts and Goblins
Overall, really neat article! It's always fun to remember the good ol' Nintendo days!
Oh, and the fact that the pesky bats and birds respawned if you were in a certain place on screen, making certain jumps near impossible.
I love the NES, it has excellent games. But the harder games were also the less enjoyable ones. I only tried so much before I finally threw the controller at the screen. Thankfully I didn't break it.
Yeah, as for Friday the 13th, I secretly believe LJN and Galoob were in cahoots for pushing the Game Genie, because I noticed most of their movie game based games were frustrating, and hardly had anything to do with the movies they portrayed except for characters and their actions.
I definitely agree with Battletoads. The most frustrating level I hated was the surfing-hurdle one because there was one spot where two hurdles appear and come at you, with no way to bypass them. They later did it with Battletoads and Double Dragon, which made it really frustrating to where Galoob actually made a Ghost Cheat for their Game Genie so people could bypass the level altogether.
Fighting the Dark Queen was also next to impossible because you had to time it perfectly to get any good hits in on her, and I think she was part Tazmanian Devil because she kept spinning about constantly.
Another one to add on your list was 'Roger Rabbit' mainly not because the game itself was difficult, but it was impossible doing away with Judge Doom and stopping the Dip Machine. To this day, I've never figured out the way to beat the game.
Yeah, the one-hit point thing was a short-lived phase with many games out there up through the Super NES age as well. (Bubsy, anyone?) And I recall Silver Surfer had issues with that as well as the Urban Legend of the infamous 'reset' level where if you made one false move in the game, it would actually reset the NES. Which was why it was rated as one of the most horrible games out there for the system.
Loved the article, hope to read more on them from you!
You can never have too many pictures. I prefer to have more pictures than words cause I hate reading. So remember; the more pics, the better
One game I think should be on this list, not neccessailly because of it's hardness, but because of it's repetiveness, is Rampage. It's fun being the Lizard or the Gorilla smashing buildings for about an hour, but after that it just gets BORING. It's the same thing over and over and over again. I never finished it. This game is considered a classic, but I think it's overrated.
Battletoads was hard. My brother could pass the motorbike stage, but I couldn't. I think games on the 8-bit system are generally harder than games on the later systems .
i would have added Bayou billy.
all the way though but I did remember they were fun
games
And I love how most of these games are ones that the Angry Video Game nerd over at Gametrailers have done reviews of. And I kinda gotta agree with him, alot of these games (barring Megaman and Battletoads) are hard more so due to bad designing. At least in Megaman you can see what needs to be done and how to do it. Silver Surfer well I don't think anyone knows how the hell to beat that.
The Most Fun Game Ever
good article.
That would have been the hardest game on my list.
Ghosts and Goblins Iv'e played once at a friends house, and it was so frustrating I never played again.
Mega Man series may have been hard but it was still a little addictive.
Battletoads I think was the best out of all of these lised here, if only I ever passed that 3rd level flying vehicle volcano round.